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OKO 2026.12


Release Summary

Release Date

10th June 2026

Build Versions

  • Web client version = 4.8.0

  • iOS mobile client version = 1.50.0 (5.151.0.0)

  • Unreal plugin = Not updated in this release cycle.

CHS / CSP release notes found on GitHub.


Unity

What’s new

  • Smoother locomotion: To get you moving faster, single-finger locomotion is now enabled by default. We also fixed the camera panning and zoom directions to make navigation feel more natural.

  • Faster loading: We’ve streamlined space entry so you can join the cool kids faster.

  • Branding refresh: You’ll notice some fresh branding on the signup and sign-in screens.

  • Easier navigation: We’ve adjusted some of our buttons – no more precision clicking is required in our menus!


Web

What’s new

  • Depth of field tools: We’ve added depth of field controls to our camera tools, giving you more power to create that perfect cinematic blur in your scenes.

  • Bulk placement: Why do one by one when you can do them all? You can now drag and drop multiple assets into a space simultaneously.

  • Duplicate spaces: Found a space you love? You can now quickly duplicate it via the space controls menu.

  • Reflection capture: We’ve included reflection capture assets in the library, allowing you to view, download and use them with our other tools.

Bug fixes

  • Better asset handling: Fixed an issue where setting a component's asset to "none" wasn't behaving as expected.

  • Avatar portrait cleanup: We noticed some avatars were getting a bit confused in the chat; we’ve fixed the portraits so everyone looks like themselves again.

  • Map accuracy: Siteview map units are now displaying correctly.


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