OKO 2026.12
Release Summary
Release Date | 10th June 2026 |
|---|---|
Build Versions |
CHS / CSP release notes found on GitHub. |
Unity
What’s new
Smoother locomotion: To get you moving faster, single-finger locomotion is now enabled by default. We also fixed the camera panning and zoom directions to make navigation feel more natural.
Faster loading: We’ve streamlined space entry so you can join the cool kids faster.
Branding refresh: You’ll notice some fresh branding on the signup and sign-in screens.
Easier navigation: We’ve adjusted some of our buttons – no more precision clicking is required in our menus!
Web
What’s new
Depth of field tools: We’ve added depth of field controls to our camera tools, giving you more power to create that perfect cinematic blur in your scenes.
Bulk placement: Why do one by one when you can do them all? You can now drag and drop multiple assets into a space simultaneously.
Duplicate spaces: Found a space you love? You can now quickly duplicate it via the space controls menu.
Reflection capture: We’ve included reflection capture assets in the library, allowing you to view, download and use them with our other tools.
Bug fixes
Better asset handling: Fixed an issue where setting a component's asset to "none" wasn't behaving as expected.
Avatar portrait cleanup: We noticed some avatars were getting a bit confused in the chat; we’ve fixed the portraits so everyone looks like themselves again.
Map accuracy: Siteview map units are now displaying correctly.