Release Summary
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Release Date |
15th April 2026 |
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Build Versions |
CHS / CSP release notes found on GitHub. |
Unity
What’s new
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Error-free uploads: When you're selecting a holocap file for upload, we now run a quick validation check to make sure everything is ship-shape before you hit go.
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One less thing to worry about: guest users will not have to verify their age before they can enter your awesome spaces (unless they’re still a minor).
Bug Fixes
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We fixed an issue where users could spawn into a space facing the wrong direction.
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We fixed a bug where toggling the visibility of static or animated models wasn't actually reflecting in the scene.
Web
What’s new
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We’ve streamlined the guest experience, making it smoother for visitors to jump right into a space.
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You can now configure screenshot resolutions for each cinematic camera, giving you more control over those high-quality captures.
Bug fixes
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We’ve addressed an issue where screenshare feeds would occasionally drop, so your presentations should now stay rock solid.
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We fixed a pesky bug that occasionally showed a blank screen right after login.
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We resolved an issue where you couldn't remove a location on the "Create Space" page – now you can change your mind as often as you like!
Unreal
What’s new
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We’ve added support for cancelling asynchronous tasks so you can exit a space at any time, instead of waiting for our importer to complete its to-do list.
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We’ve implemented a fresh set of animations specifically for female avatars to make them feel more natural and expressive.
Bug fixes
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We fixed a bug that was accidentally deleting OKO entities when switching between spaces. Your world should now stay exactly as you left it.
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We fixed a crash that occurred in the OKO Hotspots panel when entering a space. It’s now safe to jump right in!