Release Summary
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CHS / CSP release notes found on GitHub. |
Unity
What’s new
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Memory management: We've adjusted how we estimate file sizes for asset loading to reduce mystery crashes and in space loading errors.
Bug Fixes
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If you see something, say something, which was harder before when comments weren't being displayed intuitively.
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Gaussian Splats were more accurately called “Gone” Splats temporarily, but their honor (and visibility) is restored.
Web
What’s new
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Consistency is key! We’ve reviewed button styling within the properties panel and all instances of our dropdown arrows to ensure a more polished and predictable experience.
Bug fixes
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Clearer messaging when attempting to sign up with an email address that’s already linked to an existing OKO account.
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Relative transforms no longer break when observing an Unreal user changing entity hierarchies.
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The asset panel scroll bar took an unexpected break, but now you can freely scroll through all available assets with ease.
Unreal
What’s new
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Support for alpha video custom materials provides creators with extra flexibility when creating and integrating effects into an OKO scene.
Bug fixes
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The plugin no longer crashes when observing an OKO Web user delete a comment attached to an entity.
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Crashes would occur when dragging an asset into space and quickly deleting it while the space entity is still being created - we’ve fixed this, so you no longer get punished for any indecision!