Release Summary
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Release Date |
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Build Versions |
CHS / CSP release notes found on github due to decoupling CSP and CHS from OKO releases. |
Unity
What’s new
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Bug fixes and improvements.
Web
What’s new
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Generate images and 3D meshes with a text prompt thanks to our integration with Meshy.
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OKO panels can now be resized by hovering over the edge of the panel. Any changes made persist between spaces and can be reset to the default dimensions.
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Implemented support for self organising gaussians (SOG) to render in OKO.
Bug fixes
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An issue with Siteview which caused a black screen to appear when users selected a space pin – preventing them from entering the space – has been resolved.
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Avatars no longer get punished with constant running after declining to enter a portal to another space.
Unreal
What’s new
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Implemented support for self organising gaussians (SOG) to render in OKO.
Bug fixes
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Asset textures now correctly apply when using the 5.6 version of the OKO Unreal Plugin.
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We’ve addressed inconsistent character limits for text components between clients that resulted in pieces of text being deleted between Web and Unreal.