OKO 2025.14

Release Summary

Release Date

13th August

Build Versions

  • Web client version = 2.61.3

  • iOS mobile client version = 1.30.0 Build 5.127.0.0

  • Unreal plugin version= 2.8.3

CHS / CSP release notes found on GitHub due to decoupling CSP and CHS from OKO releases.

Unity

What’s new

  • UI Improvements: Every little bit counts, including the tiny change we made to use black instead of grey UI.

Bug fixes

  • Real-world Scanning: Object and room scans were sometimes failing to appear in space after processing. Now walls will not go AWOL.


Web

What’s new

  • Performance benchmarking progress, and no more remaining tickets.

  • Some of the last remaining tickets in for this round of automated testing.

Bug fixes

  • Closed two blocker bugs, including one that made positioning of cinematic cameras very difficult.

  • Fixes for custom materials UI.


Unreal

What’s new

  • New functional tests for OKO multiplayer logic and Space System functions.

Bug fixes

  • Two blockers closed, including one that was keeping users from entering the demo space, and one that was causing Unreal to crash when comments were deleted.