Release Summary
|
Release Date |
13th August |
|---|---|
|
Build Versions |
CHS / CSP release notes found on GitHub due to decoupling CSP and CHS from OKO releases. |
Unity
What’s new
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UI Improvements: Every little bit counts, including the tiny change we made to use black instead of grey UI.
Bug fixes
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Real-world Scanning: Object and room scans were sometimes failing to appear in space after processing. Now walls will not go AWOL.
Web
What’s new
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Performance benchmarking progress, and no more remaining tickets.
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Some of the last remaining tickets in for this round of automated testing.
Bug fixes
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Closed two blocker bugs, including one that made positioning of cinematic cameras very difficult.
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Fixes for custom materials UI.
Unreal
What’s new
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New functional tests for OKO multiplayer logic and Space System functions.
Bug fixes
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Two blockers closed, including one that was keeping users from entering the demo space, and one that was causing Unreal to crash when comments were deleted.