EntitySystem Bindings
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Binding name |
Description |
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Returns an array of all entities |
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Returns the array of object entities (no avatars) |
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Returns the array of avatar entities (no objects) |
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Returns the index in the array of a given entity |
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Returns an entity that matches a given Id |
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Returns an entity that matches a given name |
Entity Bindings
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Binding name |
Description |
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Binds a function to fire when a specified property changes |
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Binds a function to fire when a specified message is received |
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Invokes a message |
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Attempts to assign ownership of the entity to the local client |
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Retrieves all components owned by the entity |
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Retrieves all animated model components owned by the entity |
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Retrieves all audio components owned by the entity |
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Retrieves all avatar components owned by the entity |
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Retrieves all button components owned by the entity |
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Retrieves all custom components owned by the entity |
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Retrieves all ecommerce components owned by the entity |
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Retrieves all external link components owned by the entity |
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Retrieves all fiducial components owned by the entity |
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Retrieves all fog components owned by the entity |
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Retrieves all image components owned by the entity |
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Retrieves all light components owned by the entity |
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Retrieves all portal components owned by the entity |
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Retrieves all spline components owned by the entity |
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Retrieves all static model components owned by the entity |
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Retrieves all video player components owned by the entity |
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The position of the entity |
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The rotation of the entity |
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The scale of the entity |
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The ID of the entity |
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The name of the entity |
Component Bindings
-
subscribeToPropertyChange
Animated Model Component
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Binding name |
Description |
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Defines the asset ID for the asset |
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Defines the asset collection ID for the model asset |
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The position of the component |
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The scale of the component |
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The rotation of the component |
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Whether the animation loops upon reaching the end |
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Whether the animation is playing |
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Whether the component is visible |
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Index of the animation that should play |
Audio Component
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Binding name |
Description |
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The position of the component |
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The current playback state [Reset, Pause, Play] |
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The type of audio component [Global, Spatial] |
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Defines the asset ID for the asset |
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Defines the asset collection ID for the audio asset |
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Distance from the component at which the audio volume attenuates |
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Whether the audio loops upon reaching the end |
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The time that has elapsed since the audio was last played |
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The volume of the audio |
Avatar Space Component
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Binding name |
Description |
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Defines the Id of the Avatar |
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Defines the ID of the user associated with this avatar component |
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The avatar anim state [Idle, Walking, Running, Flying, Jumping, Falling] |
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An index denoting which of the baked-in avatars is to be used |
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The Agora user ID associated with the avatar |
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If a custom avatar is being used, the URL for the mesh |
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Whether hand IK is enabled for the avatar |
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The target hand IK location |
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The current hand orientation |
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The current head orientation |
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0-1 scalar value controlling the blend between walking and running |
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Value defining the amount of torso twist |
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The avatar play mode [Default, AR, VR, Creator] |
Button Component
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Binding name |
Description |
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The text string to display on the button |
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Defines the asset ID for the asset |
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Defines the asset collection ID for the button asset |
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The position of the component |
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The scale of the component |
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The rotation of the component |
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Whether the the component visible |
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Whether the component enabled |
Conversation Component
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Binding name |
Description |
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Whether the component is visible |
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Whether the component is active |
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The position of the component |
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The rotation of the component |
Custom Component
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Binding name |
Description |
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A string identifying the author client application |
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Get the hash of the of the specified key |
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Query whether a custom property exists by name |
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Remove a custom property specified by name |
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Get a custom property specified by name |
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Get all set custom property keys |
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Set a custom property specified by name |
ECommerce Component
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Binding name |
Description |
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The position of the component |
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The Id of the Product associated with the component |
External Link Component
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Binding name |
Description |
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Component name |
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The external URL associated with the component |
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The text to display on the external link in the space |
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The position of the component |
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The scale of the component |
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The rotation of the component |
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Whether the component is enabled |
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Whether the component is visible |
Fiducial Marker Component
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Binding name |
Description |
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The position of the component |
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The Id of the Product associated with the component |
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The position of the component |
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The scale of the component |
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The rotation of the component |
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Whether the component is visible |
Fog Component
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Binding name |
Description |
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Component name |
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The position of the component |
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The scale of the component |
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The rotation of the component |
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Distance from the component at which the fog starts |
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Distance from the component at which the fog ends |
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The color of the fog |
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The density of the fog |
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The height at which the fog falls off |
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The maximum opacity of the fog |
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Whether the fog is volumetric |
Image Component
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Binding name |
Binding name |
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Component name |
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Defines the asset ID for the asset (retrieved via asset system) |
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The position of the component |
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The scale of the component |
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The rotation of the component |
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The image billboard mode [Off, Billboard, YawLockedBillboard] |
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The image display mode [SingleSided, DoubleSided, DoubleSidedReversed] |
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Whether the component is emissive |
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Whether the component is visible |
Light Component
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Binding name |
Description |
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What kind of light is this (point, spot) |
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The intensity of the light (units are lumens) |
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The distance over which the light attenuates |
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Spotlight only! Defines the inner cone angle |
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Spotlight only! Defines the outer cone angle |
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The position of the component |
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The rotation of the component |
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The RGB color of the light |
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Whether the component is visible |
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Defines the Id of the cookie asset |
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The type of cookie you want to use [None, Image] |
Portal Component
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Binding name |
Description |
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Defines the Id of the space the user will travel to |
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Whether the component is enabled |
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The position of the component |
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The radius of the portal |
Spline Component
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Binding name |
Description |
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Set Vector3 waypoints to generate the spline |
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Get Vector3 waypoints used to generate spline |
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Get Vector3 at chosen position along the spline |
Static Model Component
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Binding name |
Description |
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Defines the asset ID for the asset |
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Defines the asset collection ID for the model asset |
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The position of the component |
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The scale of the component |
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The rotation of the component |
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Whether the component is visible |
Video Player Component
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Binding name |
Description |
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The position of the component |
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The scale of the component |
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The rotation of the component |
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Defines the ID for the asset |
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Instead of uploading a video asset an external URL can be specified |
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Defines the ID for the asset collection for the video asset |
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Whether playback state is replicated |
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Whether the video should auto play |
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Whether the video loops upon reaching the end |
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Whether the component should resize to match the video aspect ratio |
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Distance from the component at which the audio volume attenuates |
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The current playback state [play, pause, stop] |
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The current timestamp of the video’s play head |
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The time that has elapsed since the video was last played |
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The video source type [URLSource, AssetSource, WowzaStreamSource] |
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Whether the component is visible |
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Whether the component is enabled |