Date: 17th July 2023
Client versions: Unity 1.1.0, Web RC 2.9.2, Unreal OKO Plugin Build number 95742
Here's what's new in this release for Unreal OKO plugin
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Users now can resolve a comment, which allows editors to remove a comment from appearing in a space while still being able to view it in the comment summary view with a new and improved ‘Resolved’ status. See this video on resolving comments in UEEE.
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Editor Extension improvements have been made so that when a user copies, pastes, or performs other shortcuts concerning assets in OKO, they get a warning that this action cannot be performed, rather than the Editor crashing.
Major bugs we’ve fixed…
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Avatars are now properly possessed.
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Resolved script deletion odd behaviors between clients in interop test, including lead election issues and UEEE crash.
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Fixed issue with calls to GetAssetById not passing required AssetCollectionId.
Here's what's new in this release for OKO Web
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Fly mode is a tool for editors to be able to adjust both the translation and orientation of the camera, and while it functions well for users with a mouse this wasn’t an option for trackpad users…until now! Users with trackpads now receive visual feedback that indicates to them that they have fly mode enabled.
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Shortcut Key |
Result |
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1 |
WASD+QE are pressed together |
A new ‘numerical speed indicator’ will be displayed to give immediate feedback on the rate at which the camera moves. |
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2 |
Holding / Releasing the shift keys |
This will allow an editor to enter/exit fly mode. This ensures that entering fly mode is always a conscious action taken by the user |
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3 |
WASD+QE is released |
There will no longer be any camera momentum when keys are released by users with the camera stopping instantly. This will allow for greater precision when moving around the space |
Major bugs we’ve fixed…
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The Android Web Client no longer crashes after QR code scan
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Videos that are hidden by default before entering the space now play
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Corrected animation playback in animation component on Web; animations now transition smoothly.
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Resolved mouse control issues for camera control and selection in viewer mode.
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Comment icons no longer appear when entering a space as a viewer.
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Site View now displays all geolocated spaces.
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User’s email addresses are now populated properly when saving their sign up credentials in the browser.
Here's what's new in this release for Unity iOS
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Optimizations to our asset downloading-and-loading process have reduced our initial load times by up to 12%! These changes have also boosted the space reload time by 40-90% depending on the device used. This also reduces the app’s memory footprint, leading to a better and speedier experience for our users.
Major bugs we’ve fixed…
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Duplicate image assets now load.
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Avatars from other Viewer users entering a space now correctly appear in Unity.
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The Creator Camera model in Unity has been fixed to display correctly.
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Unity iOS now correctly displays name plates for additional iOS users who join a space.
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The Asset Loading bar now completes loading a Reflection component and no longer remains on screen.