Writing OKO scripts
Writing scripts is fun! Here we go over the script API that is accessible to you as a creator of scripted interactivity.

A script component is your gateway to adding interactivity to a space. A script component belongs to an entity, and the script assigned to the script component has it’s own script context. That means state, and variables, cannot be shared directly between different script components.
A simple introduction to the Javascript language. It focuses on the elements that will be useful when working with the OKO ScriptComponent
.
An introduction to the basics of accessing Entities, the Entity System, Entity Events and logging.
A list of all API Script bindings for Entities, the Entity System and all multiplayer components.
A series of examples designed to introduce new users to the Script component. These examples cover a range of common scenarios.