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🛣️ Product roadmap

An outline of some of our current product plans.

This product roadmap is an outline of some of our current product plans. Although it reflects our current intentions, even the best of plans can change! As such, nothing shown here is a binding commitment and the development, release, and timing of any product or feature shown on this roadmap are at the sole discretion of Magnopus and are subject to change.

Please do not rely on this information when making a purchase decision. If you have any questions about this roadmap, please do get in touch.

Recently Released 🚀

In Progress ⬇️

(Scheduled for the current quarter)

Later ➡️

(Scheduled for the next quarter)

Clipping Plane Controls

Provides users with control over the maximum distance content can be viewed from in OKO Web.

Admin Tooling

Provide non-technical users with the ability to administer tenant-specific infrastructure changes.

Camera Tools - Iteration 2

Additional feature improvements.

Custom Materials

Allows users to assign and view materials (such as video files) on any 3D geometry in a space.

AI Chatbot

Enabling OKO creators to add context-aware AI-driven chatbots to their spaces.

Cloud Agnostic Architecture

Expanding the set of cloud hosting platforms on which our services can run.

Customised Branding (Web)

Replace all instances of the OKO logo with your own, in order to facilitate an OKO experience that aligns with your own branding.

Analytics

Enabling client applications to read/write platform-related analytics.

CSP-Unity Wrapper

A CSP wrapper API designed for Unity, reducing the time and effort required to update and maintain Unity-CSP integrations.

Embeddable Spaces (iframe)

Reducing friction for users seeking to embed OKO Web clients (or clients derived from OKO Web) within external sites.

Annotations
The ability to capture screenshots of a space, mark them up with drawings and text, and leave them in-space as a reference for other collaborators to see.

IOT Component

Enabling OKO creators to connect real-world devices to their OKO spaces.

Entity Locking

Allows creators to lock/unlock entities, preventing others from inadvertently changing their state.

Automated Testing

Automating a number of manual tests, improving both the quality and velocity of our releases.

Multiplayer in GPU

Server-side modeling and querying of any given space on the GPU. Improves load-handling for spaces with large numbers of entities.

GLTF Importer Module Refactor
Streamlining the architectural design of the OKO Unreal GLTF Importer Module to create a maintainable and extensible exporter.

Avatar Visibility

Control how users are represented in spaces by adding the option for 'invisible' avatars.

Server Side Scripting

Server-authoritative script execution allows for state to be updated coherently regardless of the users currently within a space.

SI Preparation

Allowing Systems Integrators to adopt our product to independently create their own Connected Spaces application

Blueprints Refactor

Providing a more coherent developer experience for users building Unreal applications using the platform.

Simultaneous Multiplayer Connections

Enables users to join multiple spaces across various platforms/devices simultaneously while logged into a single OKO account.

Upgrade to UE 5.4

Upgrading the version of Unreal to make use of the latest improvements.

Comments Refactor

Refactoring the implementation of our comments system to improve existing functionality.

CSP Dependency Pinning

Ensures that every application using a given version of CSP interacts with the same services API, improving stability and interoperability guarantees.

Feature Flag Management

Allows for more controlled releases with enhanced risk mitigation by quickly enabling/disabling features.

Getting Started Projects

Learn how to use OKO Blueprints and build your own application on top of OKO.

Modular CSP Architecture

Allowing developers to select which parts of CSP they want to use and increasing platform stability/maintainability.

Screensharing

Share a desktop screen with others in a space to discuss content available outside OKO.

Space Shallow Copies

Allows duplication of spaces without copying assets, enabling unique instances of spaces for different groups of users.

Space Templates

Spaces can be assigned and used as a template, facilitating easier setup of a space with existing content for other users.

Unity UI Upgrade

Enhancing the Unity UI to provide users with a smoother experience.

Unreal 5.5 Upgrade

Upgrading to the latest version of Unreal.

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