OKO 2026.01
Release Summary
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CHS / CSP release notes found on GitHub due to decoupling CSP and CHS from OKO releases. |
Unity
What’s new
Memory management: We've adjusted how we estimate file sizes for asset loading to reduce mystery crashes and in space loading errors.
Bug Fixes
If you see something, say something, which was harder before when comments weren't being displayed intuitively.
Gaussian Splats were more accurately called “Gone” Splats temporarily, but their honor (and visibility) is restored.
Web
What’s new
Consistency is key! We’ve reviewed button styling within the properties panel and all instances of our dropdown arrows to ensure a more polished and predictable experience.
Bug fixes
Clearer messaging when attempting to sign up with an email address that’s already linked to an existing OKO account.
Relative transforms no longer break when observing an Unreal user changing entity hierarchies.
The asset panel scroll bar took an unexpected break, but now you can freely scroll through all available assets with ease.
Unreal
What’s new
Support for alpha video custom materials provides creators with extra flexibility when creating and integrating effects into an OKO scene.
Bug fixes
The plugin no longer crashes when observing an OKO Web user delete a comment attached to an entity.
Crashes would occur when dragging an asset into space and quickly deleting it while the space entity is still being created - we’ve fixed this, so you no longer get punished for any indecision!