OKO 2025.23
Release Summary
Release Date |
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Build Versions |
CHS / CSP release notes found on github due to decoupling CSP and CHS from OKO releases. |
Unity
What’s new
Bug fixes and improvements.
Web
What’s new
Generate images and 3D meshes with a text prompt thanks to our integration with Meshy.
OKO panels can now be resized by hovering over the edge of the panel. Any changes made persist between spaces and can be reset to the default dimensions.
Implemented support for self organising gaussians (SOG) to render in OKO.
Bug fixes
An issue with Siteview which caused a black screen to appear when users selected a space pin – preventing them from entering the space – has been resolved.
Avatars no longer get punished with constant running after declining to enter a portal to another space.
Unreal
What’s new
Implemented support for self organising gaussians (SOG) to render in OKO.
Bug fixes
Asset textures now correctly apply when using the 5.6 version of the OKO Unreal Plugin.
We’ve addressed inconsistent character limits for text components between clients that resulted in pieces of text being deleted between Web and Unreal.