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OKO 2025.21

Release Summary

Release Date

Build Versions

  • Web client version = 2.67

  • iOS mobile client version = V1.36.0 (Build 5.137.0.0)

  • Unreal plugin = 3.3.0

CHS / CSP release notes found on GitHub due to decoupling CSP and CHS from OKO releases.

Unity

What’s New

  • We’ve brought our keyboard functionality into the 21st century so that hitting “enter” does what you’d expect.

Bug Fixes

  • We promise not to kick you to the login screen by accident any more. (We still reserve the right to do it on purpose.)

  • Materials weren’t blending properly, leaving the world a gray-er place. They’re meshing fine now.

  • New account holders were failing to see spaces shared with them prior to sign up. Oops.


Web

What’s new

  • Just some minor bug fixes and improvements!


Unreal

What’s new

  • Asynchronous collaboration just got a major upgrade! Add context to in-space Comments using Annotations - a screenshot of your view in space that you can mark up with text, drawings, and shapes.

  • Seeing double? Space duplication privileges have been extended to include spaces that you have the honour of having creator access to (whether you own it or not)!

  • Attempts to sign-in via another OKO client when already logged into OKO Unreal will result in a notification stating that your Unreal session will be disconnected.

  • Clearer messaging that levels will only export as expected if all actors are in the same level.

Bug fixes

  • Kicked some crashes to the curb so you can log in/out of OKO, or load unreal levels whilst in a templated space without fear.


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