OKO 2025.14
Release Summary
Release Date | 13th August |
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Build Versions |
CHS / CSP release notes found on GitHub due to decoupling CSP and CHS from OKO releases. |
Unity
What’s new
UI Improvements: Every little bit counts, including the tiny change we made to use black instead of grey UI.
Bug fixes
Real-world Scanning: Object and room scans were sometimes failing to appear in space after processing. Now walls will not go AWOL.
Web
What’s new
Performance benchmarking progress, and no more remaining tickets.
Some of the last remaining tickets in for this round of automated testing.
Bug fixes
Closed two blocker bugs, including one that made positioning of cinematic cameras very difficult.
Fixes for custom materials UI.
Unreal
What’s new
New functional tests for OKO multiplayer logic and Space System functions.
Bug fixes
Two blockers closed, including one that was keeping users from entering the demo space, and one that was causing Unreal to crash when comments were deleted.