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OKO 2025.07

Release Summary

Release Date

7th May

Build Versions

  • Web client version = 2.53

  • iOS mobile client version = Version 1.24.1 Build 5.109.0.0

  • Unreal plugin = 2.2.0

 Unity

What’s new

  • Cone of Silence, engaged! The system will now respect videos' attenuation radius so that users will only hear the videos if they are within the set distance.

  • Notifications now stack for a cleaner look.

  • UI/UX Improvements: Never lose the search box again! The space search header is now “sticky”, so it won’t disappear as you scroll through and admire your spaces.

Bug fixes

  • AR planes were hard to see when anchoring, so we’ve upped the contrast and fixed occlusion.

Web

What’s new

  • Custom materials functionality now supports the use of alpha video textures.

  • Spin up a connected spaces application of your own using OKO web source code.

Bug fixes

  • Squashed a bug where spaces created via a template (and any subsequently created spaces) would fail to show up in the spaces list, and all spaces in the ‘Owned by you’ tab seemingly disappeared.

  • Gaussian splats now consistently occlude any components that are placed behind them in space.

  • We’ve resolved the discrepancy that caused content added via child entities to appear in unexpected locations in space.

Unreal

What’s new

  • Minor updates and performance improvements.

Bug fixes

  • A memory out of bounds error has been resolved, which means you can now enter spaces that contain custom materials without fear of crashing.

  • Identified and replaced an outdated string pattern that led to Projects using OKO failing to package.

  • Users no longer crash when Web users set the asset collection of Gaussian splat, image, and video components to ‘none’.

Connected Spaces Platform

Find us on GitHub and npmjs for Unity and Web packages.

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