Importing assets
OKO Web Client 2.24.1 - CSP 4.19.0
This article will guide you through various methods for importing assets in OKO Web.
https://youtu.be/s3gQaqSdquAInstructions
Asset Library
All assets can be accessed and added through the Asset Library. To access the Asset Library, switch to Creator Mode and select the Assets icon on the top-left toolbar, as depicted in the screenshot below.
Selecting this will display the “In Space” library of assets already added to the space.
You can toggle between the list and thumbnail views of the assets by selecting the list/thumbnail icon, as shown below.
To add a new asset to the Asset Library, select the "+" sign icon next to the "In Space" dropdown.
Select the asset you want to import into the Asset Library.
You’ll notice that a new thumbnail will be added to the Asset Library. After a brief processing period, you'll see the image of the imported asset appearing in the library as a new entry.
Once your asset has been successfully imported, you can easily add an instance of it to the 3D Viewport by selecting it and dragging and dropping it in.
There are the different types of assets supported in OKO Web:
Type of asset | Format supported |
3D | GLB, USDZ |
Video | MP4 |
Audio | MP3 |
Image | PNG, JPEG |
Web URL Links | URL link |
Adding Sketchfab assets
OKO integrates with Sketchfab, providing users access to millions of 3D assets directly from within the OKO UI.
Sketchfab offers a free sign-up process, and you will need to create an account before accessing it within OKO.
To create a Sketchfab account, head here https://sketchfab.com/ and click on the "Sign Up" option.
Once you have your credentials, navigate to the dropdown menu, choose the Sketchfab option, and then select "Connect Account."
Enter your credentials and log in.
Once your account is successfully linked, Sketchfab will be accessible from the asset panel.
You also have the option to search for any asset using the search bar.
To see attributions just select any asset in the space and click on “Attributions” at the bottom of the screen.
And a pop-up will appear with the attributions outlined.
Deleting assets and asset instances
There are multiple ways to delete assets on OKO Web.
To delete an asset instance from the 3D viewport:
Select the asset instance in the 3D viewport.
Press the Delete key on the keyboard. A modal will appear asking you to confirm the deletion.
Once confirmed, the asset instance will be removed from the 3D viewport. The asset itself will still be accessible in the Asset Library.
To delete all instances of an asset from the space as well as the asset itself:
Select the “:” icon on the thumbnail or list view of the asset in the Asset Library.
Select Delete.
A modal will appear asking you to confirm the deletion. Once confirmed, all asset instances will be deleted from the space and the asset will disappear from the Asset Library.
Deleting multiple assets from the asset library:
Select the icon next to the search bar to enable Multi-Select mode.
Choose multiple assets by clicking the checkbox next to each thumbnail or in the list view. Once you've finished selecting multiple assets, click the Remove button at the bottom.
A modal will appear asking you to confirm the deletion, after which the selected assets will be removed from the Asset Library.