Fog Components
OKO Web 4.6.1 | OKO Unreal 4.8.2 | CSP 6.36.0
The Fog Component describes a fog volume within the space, providing creator controls to manage the fog properties.
This page details properties specific to the component. For general component properties, find more information here.

Mode: You can select the mode of the Fog Component, choosing between Linear, Exponential and Exponential Squared.
Linear: Uses a linear function to control the density of the fog.
Exponential: Uses an exponential function to control the density of the fog.
Exponential Squared: Similar to the Exponential mode, though this uses an exponential squared function to control the density of the fog, which, as a result, becomes denser more quickly.

Color: Here you have the option of adjusting the color of the Fog Component by editing the Color Swatch Panel.

Density: You can adjust the density of the fog by using the slider in the Properties panel.