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🗂️ Feature Matrix

Compare the features of the different OKO Platforms to see which one is right for your needs.

Key

🟢 Supported

🔵 Partially supported

🟡 Coming soon

➖ Not supported

Feature

UEEE (Editor Extensions)

Unreal OKO Blueprints

OKO App

OKO Web

Collaborative 3D environments: Users across all clients can collaborate and edit 3D spaces in real-time

🟢

🟢

🟢

🟢

E-Commerce*: monetise spaces by allowing users to purchase physical goods in a virtual space via Shopify integration

🟢

🟢

🟢

🟢

Ticketed access to spaces*: monetise spaces by selling entrance tickets via Eventbrite

🟢

🟢

Fiducial markers: Anchor virtual worlds to real life locations and view the virtual overlay in AR in real-time

🟢

🟢

Level of Detail (LOD) support: OKO will automatically handle the creation of LODs and LOD selection 

based on device, allowing for high fidelity environments to still easily render on mobile.

🔵

🔵

🟢

🟢

GPS anchored spaces: Anchor your virtual spaces to GPS coordinates

🟢

Geo located spaces: Anchor your virtual space to an object in physical space

🟢

🟢

🟢

🟢

Object scanning: Scan real-life objects and upload their capture into spaces

🟢

Text chat: Communicate live with other users while in a space using text chat

🟢

Siteview: 2D map of spaces in hub: View multiple spaces at the same time, represented as icons overlaid on a real-world map

🟢

🟢

Single asset AR mode: View individual assets in isolation while in a space in AR

🟢

🔵

Auto anchoring / room scanning: Capture room scans, upload, and view them in a space, with the ability to then anchor that content in your real-world space

🟢

Audio component: Author audio in your spaces

🟢

🟢

🟢

🟢

Agora voice communication*: Interact with other users in the space with voice chat

🟡

🟢

🟢

Video call*: Turn on your camera and video chat with other users in space

🟢

HoloCap: Capture and present humans in VR in real-time using low-cost depth cameras

🟢

Portals: Enable seamless travel between spaces by using portals

🟡

🟡

🟢

Comments: Allow for more flexible collaboration by leaving asynchronous feedback in a space for other creators

🟢

🔵

🟢

Sketchfab: Search for a variety of assets and easily place them in your spaces via Sketchfab integration

🟢

VCam mode: Connect your movement and navigation in the real world with your locomotion around a space.

🟢

🟢

Map mode: See a representation of your space and all the contents inside from a top down orthographic perspective

🟢

🟢

Ready Player Me: Present yourself in OKO with Ready Player Me avatars

🟢

🟢

🟢

Space searching: Easily navigate through available spaces to enter

🟢

🟢

🟢

🟢

Baked lightmap support: Optimise performance, enable higher quality static lighting, and allow for global illumination using baked lighting

🟢

🟢

🟢

🟢

Organisations: Team up and form groups to share spaces, content, and feedback with each other

🟡

🟡

🟡

🟡

Avatar Visibility: Control how users are represented in spaces by choosing RPM style avatars or making avatars 'invisible'

🟡

🟡

🟡

🟡

Screensharing: Share a desktop screen to other in a space to discuss content available outside OKO

🟡

🟡

Gaussian splat support: Upload, view and share splats with others, across devices, platforms and tech stacks

🟢

🟢

🟡

🟢

Text Component: the ability for editors to add contextual notes to a space, for both editors and viewers, without needing them to click into comments.

🟢

🟢

🟢

🟢

*Full use of this feature will depend on your OKO plan 

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