Adding an E-Commerce Component in OKO using the Unreal Plugin
Version 1.0.0 (144442) - CSP 4.29.1 - UE 5.2
This guide will help you understand how to add an e-commerce component in OKO using the OKO Unreal Engine Plugin.
E-Commerce functionality can only be initially set up on OKO Web before assigning product ID’s in a space. You can add product ID’s via both OKO Web and using the OKO Unreal Plugin once setup is complete.
Instructions
We’ll start by selecting an asset in a space. For the sake of this tutorial, we will consider this asset the item we want customers to be able to buy.
In the details panel of the asset, click the “+ Add” button.
Add an “ECommerce” Component by searching for it.
Select the “OKOECommerceSpace” Component that will populate in the details panel. Navigate to “OKO” → “Components” → “Ecommerce” → “Product ID”. In the text field, paste your product ID, and press “Enter” to confirm the changes.
The E-Commerce Component may need to be moved so it’s visible, as it spawns at the origin of your space’s object. Use the Unreal transform tools to move it to a more visible location.
That's how to add E-Commerce using the OKO Unreal Plugin.